Architecture Visualization

Reel

What I can do for you

CG Archviz - Videos & Stills

This is a new venture for me, and I wouldn’t compare myself directly to the established archviz specialists out there. My approach is different: I use the advantages of Unreal Engine not only to create stills, but also to deliver animated sequences. Normally, this is very time-consuming and expensive with traditional CG pipelines, but with UE it becomes feasible to experience the architecture in motion.

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Integration Into Real Environments

Thanks to my background in VFX, I can integrate the 3D model of your architecture designs into a photograph or footage of real environments - like a drone shot - for your client presentations or digital content needs. An opportunity to preview the future of your building — how it will look and how it fits into the environment.

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Photogrammetry

I can create accurate 3D reconstructions of buildings and objects using drone and digital camera captures. With RealityScan (formerly RealityCapture), I can produce high-poly scan models with textures, as well as Gaussian Splatting objects. While I can’t provide enterprise-grade inspection scans, I can recreate existing buildings as a foundation for design work. Photogrammetry models are also a perfect way to enhance the Unreal Engine scenes.

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Video and Photo Retouching

Again, I would not compare myself with the pros out there doing architecture photography, but I am capable of shooting solid high-quality images indoors, outdoors, and footage with drones.

What I can do, on a high professional level, is final retouch of photos and videos. Leveraging my compositing experience, I can remove unwanted elements and "polish" the final visuals.

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Social Media Content

Because I can provide high-quality video content — whether from CG archviz or other visual outputs — you’ll have material that is perfect for your social media and marketing needs. Video is one of the most engaging formats today, and having cinematic shots of your projects can help you stand out online. I can deliver in any format you require, from classic horizontal ratios for YouTube or presentations, to vertical formats optimized for shorts, reels and stories. This way, your content looks its best wherever your audience sees it.

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What tools I use

Unreal Engine
The core of my 3D workflow and the main rendering engine for Archviz.

Twinmotion
For interactive or VR visualization setups.

D5 Render
Secondary 3D tool for archviz - streamlined for quick animation & AI enhancements.

Blender & 3ds Max
A key companion tool for asset preparation, simulations, and features not available inside Unreal.

After Effects, Photoshop & Camera Raw
For compositing, retouching, and working with raw photography files.

DaVinci Resolve
For editing and basic color grading.

RealityScan
For all photogrammetry needs, processing drone or camera imagery into 3D models, with point cloud export for gaussian splatting.

Postshot
For gaussian splats generation.

More Info

© 2025 ROBOT BARON