About

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Hey, my name is Martin Smékal. I'm a freelance visualization artist based in Prague, and my work revolves around Unreal Engine. I originally studied classical animation at film school, which later led me into compositing, previz, and art direction.

I also have a solid grasp of VFX studio pipelines — especially color management and camera data ingest. I know, it’s a weird mix…

Why ROBOT BARON?

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Couple of reasons. I love robots, and I love making fun of monarchs — basically my two favorite things in life. Also, my last name isn’t great for English-speaking clients.
I’m aware.

I’ve always loved creating characters and stories. The character of the ROBOT BARON is actually part of a series of short films I’d love to make in the future using Unreal Engine. He’s an absolute monster — a deranged maniac inside a giant, rusted metal robot body.

So why not use him as my alias, right?

What I can do for you

As I mentioned, I’ve got a weird mix of skills. I’ve boiled them down to “visualization artist,” since it’s probably the closest generalist description.

Need something visualized? I can help.

I also offer technical consultations for creators, studios, and schools.

Check out my Services section for more info.

Get in touch

After many years in a VFX studio environment — and a healthy hiatus — I’m now available for freelance work. Feel free to reach out.

Thanks!

© 2025 ROBOT BARON